Factions

Factions
In order to explore the world of Aurasa, one must belong to one of the four main factions, North, South, East, or West. All of which contain a number of unique tribes and cultures, but are categorized under one general name. Choose wisely, for Aurasa is teeming with dangers and threats.

North


Inhabitants of the northern lands are known for their endurance, strength, and ferociousness in battle. With exceedingly good seafaring skills, the northerners have unique ships, called longboats, which they use to travel the known world to raid, trade, and colonize foreign lands. With their horned helmets and massive battle axes, they inspire fear in even the bravest of souls.

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South


With dry, sandy conditions, these people have adapted to their climate in many ways. The people who inhabit this area dress in long flowing robes, head scarves, and turbans to protect themselves from the burning desert sun and the sandstorms which are frequent in their homeland. The two main empires in this region is the Sahraa and the Kasai, both of which have aggressive leaders who will stop at very little to reach their goal. The Sahraan title for leader is Qasik, while the Kasai are ruled by a Sahir. Using mainly the scimitar, the Southern warriors ride on either tall, sleek Ahranese stallions or tall, gold-brown camels which are superb for desert warfare due to their camouflaged hides and aggressive behaviors. The people of the south are a force not to be reckoned with in a time of war.

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East


Ruled by an emperor, or Kōtei, the Eastern lands only consist of the Xianji empire as of yet. The Eastern empires, which are blocked from the influence of the Western culture only by the Kalaj mountains, are very different from the other western peoples. With their bamboo armor, dark complexions, and near-indestructible steel swords, these eastern races have fought off northern steppe raiders for centuries, spreading their culture in each one of their conquests a bit further past the Kalaj mountains.

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Sahraa 1
The land of the West has a mild climate, with fairly cold winters and warm summers, it can be considered a comfortably temperate region of Aurasa. The landscape is blanketed with mostly pine trees, with an occasional oak or other deciduous tree. The Westerners' kingdoms are Talasholm, Anglia, and Tierraz, each uniquely different and dangerous. The western culture involves a great deal of agriculture and livestock, both of which supply the Western kingdoms with food. Ruled by a monarchy, the head of the kingdom is called a king, he has supreme power over all that goes on in his kingdom, with the exception of Tierraz, which is also ruled by a king, but who has to have the Consejo Alvaro, or Alvaro Council, which also has a considerable amount of power and the ability to make supreme decisions if necessary, to accept his commands before they are carried out by the king's people. The Western military's primary weapons are the long sword, crossbow, and bow, each of which are extremely effective.

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